

The two I found as huge time savers and enablers of iterative design were the gizmo, and the deformers. I tested more brushes and found others that work by default because for some reason they all tend to have a setting of 30 or. Note that this is not mentioned in the documentation for the Lazy Mouse. I also used it for the spinal bits which was incredibly fast. SOLUTION: I figured it out at last, the setting for the lazy radius needs to be above 1 in order for the snapping to actually start happening. Booleans! I combined the Boolean feature with nanomesh to get a quick pattern for the antennae. You’ll really enjoy how easy it is to move multiple subtools around together too. This new gadget is amazing, I was able to easily move the jaw around at different, easy to place, pivot points and play around with deformers on the overall shape of the concept to get the silhouette I felt was interesting. Used it on the mechanical jaw to achieve super clean quick lines~ What’s great is that because you need to create a morph target for this feature, I was able to erase anything I did not like, perfectly, by using the morph brush! Continuous stroke with the lazy mouse using the chisel brushes.

edit: If you wanted to get really crazy you could ZAppLink over to Photoshop, use paths to polypaint the areas you want to mask, then convert polypaint to masking. Playing with these brushes speeds up sketching SO MUCH! In the Stroke menu enable LazyMouse with a low LazyStep to help you draw straight lines. Drawing straight lines in zbrush using lazymouse-backtrack-Line dideo. Custom VDM brushes galore for the scales, teeth and spiky bits. Frame mesh (Border only) with masking, then use IMM brush on the created Curve.
